Round-Zero Logo

We let data decide

We are Round Zero, a revolutionary mobile game publisher operating in Oulu, Northern Finland. What differentiates us from many other publishers is that we don't decide which games to publish based on personal opinions of professionals, but rather let our player base play the game—and review it for us. In Data We Trust.


The mobile game world is changing, and so should we. Forget individual opinions, and let data be your guide towards success.

Are you a game developer that has the guts to look at real game performance metrics in the eye? Are you looking for a mobile game publisher? Are you prepared to face the truth of your game; will it survive the challenging mobile game market, or will it be forgotten? If so, we need to talk.

For Developers


Ready to get your game published?

Round Zero is a mobile game publishing company. Although Round Zero is a publishing label of its own, it operates under Fingersoft Ltd., the mobile game developer and/or publisher of multiple mega-hit successes like Hill Climb Racing, Make More!, and Fail Hard!.

Round Zero was founded to operate as the publishing and game review department of Fingersoft for one purpose only: to scout talented game developers from all over the world, and help them to review and publish their games.

The mobile game market has become immensely hard to penetrate. Hundreds of brilliant games are buried every single day due to the sheer mass of new games submitted to app stores. As a mobile game publisher, it is our job to help you analyze the success potential of your mobile game, and help you either by user acquisition, funding, or other methods of making your game flourish.

Round Zero provides extremely transparent information about everything relating to publishing. Financials, metrics, KPIs, marketing... Whatever we do, we share. Join the world of Round Zero!



The game and developer team requirements that we treasure are:

Step 1

Basic stability

The game is well tested and is ready to receive x00-x000 external installs from our channels. It doesn't cost you anything—be prepared, this is the moment for you!

Step 2

Limited store availability

You are able to deliver the game to Google Play (preferred) and/or Apple App store. In case of working solely as an individual developer, please contact us directly.

Step 3

Marketing materials

You are able to deliver marketing materials (such as banner ads and video ads) to us. It IS your game after all, and you know its art style and soul the best. Let's show it to our users!

Step 4

It's a new game

Your game hasn't been published globally in any app stores. In case it has been soft launched or pre-tested in certain markets, please contact us directly. Let's see if we can do something together nevertheless.

Step 5

You are serious

You are seriously looking for a publisher for your mobile game. You are also committed to developing the game further; we emphasize the games-as-a-service ideology, so don't throw your baby out into the jungle to die alone.

Step 6

Basic communication

You or your contact person, who also knows the basics of the mobile game industry, speaks and writes proficient English. In order to successfully execute marketing campaigns and clear the technical side, we need to constantly stay in touch.

Round Zero timeline


The basic steps for Round Zero are:

Round zero timeline